This study aims to investigate the relationship between online game addiction and hopelessness levels in university students. Sociodemographic information form, Online Game Addiction Scale and Beck Hopelessness Scale were applied to 136 university students. In this study, differences in online game addiction and hopelessness scores were examined in terms of variables such as age, gender, grade point average(GPA), income level, types of online games, and the devices from which online games were accessed. In addition, age and online game addiction subscales as predictors of hopelessness were examined. According to the findings of the study, hopelessness and online game addiction levels differ significantly in terms of gender, GPA, income level, preferred online games and access devices. Hopelessness and online gaming addiction levels were higher among male students, those with lower GPAs and those with mid-level income. As age decreases, levels of hopelessness and online gaming addiction increase. It was found that hopelessness levels of university students were significantly predicted by online game addiction success and economic gain sub-dimensions, and this predictive relationship was significant in 50% of the participants. It can be considered that the findings obtained may contribute to the intervention studies of university students on digital games and problematic use. Based on the results, it is thought that the study can be repeated with different regions and larger samples.
Gaming, Gaming Addiction, Hopelessness, University Students